Returning from their stint in Street Fighter III, Yun and Yang get an HD upgrade, though not to the full extent that they could have. Yun easily has the best screen movement, with a flurry of swift punches and spinning shoulder charges (which will also help avoid missles in a pinch). Yang is just as speedy, bolstering an invulnerable dash and a forward roll that transition into a rising kick. Both character’s attacks seem slightly underpowered, yet don’t let that fool you: their ability to string together combos will make them as fearsome opponents – as any top-tier character (as long as someone knows how to tap into it). Though the character that stole the show is Oni, who enters the stage looking like a beefed up Dragonball Z character (hair and all). Oni really has the whole package; a spinning hurricane kick that rivals Ken’s, two types of fireballs that will either hit multiple times or charge up for distance, and that’s not even scratching the surface. In the air, Oni is almost untouchable as he is deadly. Sporting a ground smash special that stuns his opponent, his ability to dash midair, and use the Raging Demon mid-air (though hitting only opponents in air), Oni is versatile.
In fact, when it’s all broken down on paper Oni may be the most original of the character sets to come out of the additional Super Street Fighter IV Arcade content. That’s not exactly a bad thing, but it will potentially cause an issue when playing online or with friends, where Oni’s will pop up like weeds everywhere – until further balancing has gone through.

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